AI Insights · Timothy · July 2025
Top City Building Games Performance in Kenya Q2 2025
Explore the performance trends of the top city building games in Kenya during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the city building games sector in Kenya saw varied performance across the top five applications on a unified platform. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active users for these games.
Megapolis: City Building Sim by Social Quantum Ltd showed a notable increase in weekly revenue, starting from a modest $3 to peaking at $14 by the end of June. Downloads fluctuated, with a high of 9.2K in late June, while active users remained stable around 10K throughout the quarter.
Super City: Building Master from XGame Global experienced intermittent revenue, with peaks reaching $81 in late June. Downloads varied, peaking at nearly 4K in the week of June 23. Active users saw a rise, reaching over 9K before settling at around 6.3K by quarter's end.
Transport Tycoon Empire: City by Alda Games had minimal revenue activity, with sporadic peaks. Downloads showed a downward trend, starting at 2K and decreasing to around 500 by the end of June. Active user numbers mirrored this trend, declining from 6.4K to 3.1K.
Global City: Building Games from MYGAMES MENA FZ LLC saw a gradual increase in revenue, reaching $41 in the last week of June. Downloads and active users peaked mid-quarter, with 1.6K downloads in April and 5.2K active users.
Finally, SimCity BuildIt by ELECTRONIC ARTS exhibited consistent revenue, maintaining around $75 by the quarter's end. Download numbers were steady, with a slight increase to 806 in late June, while active users fluctuated, ending the quarter at 2.2K.
For more detailed insights and data, visit Sensor Tower's platform to explore the comprehensive performance metrics of these applications.